Описание концепции
Идея
На первом курсе свою первую высокую оценку получил за проект с Энтами (англ. Ents) — один из народов, населяющих Средиземье в легендариуме Дж. Р. Р. Толкина. С тех пор их образы прослеживались почти в каждой работе дальнейших курсов, поэтому для финального проекта я сделал серию разносезонных мини-версий Энтов.
Референсы
В качестве основы текстурной рельефности я взял кору дерева и его стилизованную версию. Образ Энтов вдохновлялся персонажем-деревом по имени Грут из Вселенной Marvel.

Генерация 2D концептов
Я закинул в google gemini промты Энта с видами сзади/спереди и, используя встроенную модель Nano Banana Pro, я сгенерировал 4 фигурки в одном стиле. Основной целью было добиться схожих пропорций и уровня детализации.

Seated forest Ent guardian, sitting pose with folded roots, compact and stable composition, thick trunk body, simplified limbs, bark texture suggested through geometry, minimal facial features, ancient calm presence, fantasy figurine design, optimized for 3D printing, low center of gravity, solid volumes, matte surface, neutral background, no realism.
Forest Ent guardian, pre-winter tree state, same mood and character as reference, but redesigned for 3D printing. The Ent is seated in a compact, grounded pose, torso slightly hunched forward, body leaning inward. Thin, fragile limbs are replaced by thicker, root-like forms, hands simplified into fused root masses instead of fingers. Legs are shortened and widened, forming a stable triangular base with the ground. Body proportions are lean but solid, trunk narrow yet structurally thick, silhouette clearly readable as a single mass. Bark surface is darkened, dry, and desaturated, defined by large vertical grooves and planar breaks, not fine fibrous detail. No leaves, no snow, no ice effects. Facial features are minimal and abstract, partially absorbed into the trunk. The overall presence feels quiet, exhausted, dormant, like a tree just before winter. Fantasy figurine design, optimized for 3D printing, low center of gravity, wide contact area, solid sculptural volumes, matte surface, neutral background. No realism, no micro-details, no thin protrusions, printable geometry only. Add small ice shards and frozen crystal formations attached directly to the body surface: along shoulders, forearms, knees and upper torso. Ice elements are short, thick, and fused into the form, not hanging, not sharp. The ice looks embedded into the bark, as if moisture inside the tree has frozen. Subtle translucent icy accents with matte, frosted appearance. No snow, no icicles, no dripping forms. Ice is a surface condition only, body shape, pose and proportions remain unchanged.
Forest Ent guardian, Firelands variant, same character identity and sculptural style. Seated upright pose with a straight, vertical spine, torso aligned vertically, chest open, shoulders level and not collapsed. Head raised and tilted slightly to the side by a small angle only, neck elongated, head not lowered, not bowed, not resting forward. The Ent sits firmly on the ground with legs folded in a stable seated position, roots forming a wide base. Arms rest naturally on the legs, elbows bent but close to the body, no meditative or relaxed slouch. Body proportions lean and elongated. Surface resembles burned wood and charcoal with subtle glowing magma fissures inside large cracks, glow restrained and secondary. No flames, no smoke, no sparks. Hands simplified into solid fused root-like masses. Bark defined by large planar segmentation, not fibrous detail. Fantasy figurine design, optimized for 3D printing, solid sculptural volumes, low center of gravity, matte surface, neutral background. Authoritative, composed posture, not contemplative, not meditative. No realism, no thin protrusions.
Wooden Ent guardian of water, ancient tree-like being. Distinct seated pose: the Ent sits firmly on the ground with a stable base, both arms extended forward symmetrically, palms facing inward as if holding or protecting an unseen object. Pose is static, balanced, and suitable for sculpture, no motion. Head shaped like a trident: three solid wooden prongs rising upward as a single integrated form, not thin, not sharp, no separation. The trident shape is structural and massive, clearly readable in silhouette. Body is wooden, not water-made. Surface is mostly smooth, with large simplified bark segments integrated into the form, similar to stylized carved wood. No fibrous detail, no hair-like texture. Color treatment: surface shows a soft iridescent gradient, transitioning smoothly between blue, light blue, white, and muted green, subtle and matte, no gloss, no shine. The gradient follows the body vertically, not in patches. Arms and hands are thick and simplified, fingers fused into solid masses. Torso compact and stable. Legs form a wide seated base with full ground contact. Fantasy character sculpture, optimized for 3D printing, solid monolithic geometry, low center of gravity, matte surface, neutral background. No realism, no thin protrusions, no dynamic effects, no water splashes, no plants, no moss.
Промо-материалы
Рекламный постер




Промо-фото




Генерация 3D моделей
С 3-х ракурсов
Классический Энт
Зимний Энт
Огненный Энт
Водный Энт




