
Indie publishers encounter countless creative ideas, but a promising concept still needs a clear identity to capture an audience’s interest.
A striking visual might earn a second look. The challenge is giving players a reason to care about the experience behind it.

What makes a game worth remembering?
We believe that memorable games are built on the connection between characters, environments and the way players interact with them.
«Astaera» environmental concept art.
A character gives the world a story. The environment makes that story tangible, while gameplay lets players become part of it.
«Astaera» & «Liminal» character concept art.
«Liminal» environmental concept art.
Meet tempest.



«tempest» is an independent game development studio creating games with charismatic characters and worlds that feel alive.We combine visual storytelling, environment design and interactive mechanics to give each project its own personality.
OUR APPROACH
From the initial idea to a playable world
Our works cover the entire development process — from the first sketches and gameplay prototypes to the unique in-game worlds.



01 / CONCEPT DEVELOPMENT
Exploring the game’s story, characters and visual style through research, sketches and concept art.
02 / GAME DEVELOPMENT
Building gameplay systems and designing levels, using prototypes to test how the player interacts with the world.
03 / ART & ATMOSPHERE
Developing 3D characters and props, arranging environments and refining animation, visual effects and sound to support the intended experience.


SOLILOQUY
In «Soliloquy», players follow Sterkh through a deserted city where scent alters his perception of reality. We designed its unsettling environments to reflect the protagonist’s psychological struggle, making the world an essential part of his story.
«Soliloquy» environmental concept art.
«Soliloquy» character concept art.
«Soliloquy» is an ongoing project, but it has already received multiple awards. It has won awards at GAME FUTURE FEST 2026 and DAFES. The project has also received high ratings on several student platforms.



DISTANT SUNS
«Distant Suns» turns observation into gameplay. Players explore the ruins of a lost civilization, restoring constellations and uncovering its history through celestial puzzles and environmental storytelling.
«Distant Suns» is a project developed by a team of four in just two and a half months. Despite the tight development schedule, it has become the award-winning project and delivered an impressive level of environmental art.














